The game is still alive!
Other, more important, things have come up since the last post so I’ve not been able to spend a lot of time working on the game. The small amount that has been done mostly involves the level editor.
I had to rebuild it from scratch numerous times as how tiles and maps were connected to each other kept changing as things like scripting were added and as the way levels were saved and loaded changed. Now though the underlying stuff has all been worked out and the editor is close to being finished. The only major thing to do is an interface for linking the levels and maps together.
Once that has been done I’ll have a quick update of the game engine itself which, despite all the changes with the level editor, is still fit for purpose once I transfer some of the classes across. I’ll then probably create the tutorial level that I’ve been thinking about since I started the game and then put it out as a kind of demo to give an example of the game play.
I can’t make promises on the time this will take as I still have this other stuff going on which is more important and it’s taken me about 8 months to just get this post out! Hopefully though there’ll be more to talk about before November though!

Recent Comments